2026-07-09
Refresh after Roblox badge changes, verified update notes, or repeated community reports.
This is a role-first priority page, not a final S/A/B power ranking. It uses Roblox badge evidence and labelled community context to show what deserves attention during a stockroom run.
Refresh after Roblox badge changes, verified update notes, or repeated community reports.
Criteria favor chase danger, rescue urgency, survival impact, confidence, unresolved assumptions, and whether an unlock cost or exact trigger is still unknown.
Official source data is strongest. Community source notes can add context, but exact stats, spawn rates, speed, and route timing stay unverified.
Priority labels are a way to plan safer runs. They are not exact damage, rarity, speed, or spawn-rate rankings.
Chase danger
Badges confirm both surviving a Captain Clark chase and being caught by Captain Clark, so chase pressure deserves the highest attention.
Team combo: Call the chase and shift from looting to exit-focused movement.
Source check: Roblox badge wording supports the chase and death conditions; exact speed, spawn, and route timing are not verified.
Co-op rescue
Badges confirm self-freeing and freeing another player from a rope trap, making it a high-priority team callout.
Team combo: Assign one teammate to respond while others keep the exit path clear.
Source check: Roblox badge wording supports the mechanic; trigger timing and rescue window are not verified.
Retreat signal
The near-zero sanity badge plus community gameplay evidence support treating sanity pressure as a conservative retreat warning.
Team combo: Use simple callouts before the team overextends.
Source check: Near-zero sanity is badge-backed; exact thresholds and drain rate are not verified.
New players should treat Captain Clark pressure and sanity warnings as reasons to shorten the run, not as exact route math.
Rope traps matter because badge wording confirms both self-freeing and teammate rescue.
Mimic and Still Life are source-backed encounters, but counterplay, visual cues, and danger level still need verification.
Complex Furnishings is a co-op survival experience, so team combo handling means assigning rescue, retreat, and exit callouts. It does not imply character-team synergy or a best-team build.
Use the survival guide for retreat, rope-trap, and stockroom route habits.
WikiCheck source-backed notes for Captain Clark, Mimic, Still Life, sanity, and Codex references.
SourcesUse source notes when videos, community pages, and official badge wording do not say the same thing.
The launch version avoids exact power tiers and publishes only source-backed priority cards. Future updates can add cards when verified evidence supports them.